12/26/2023 0 Comments Vega gpu and houdini sidefxWhen you say "on the mac," do you mean (a) the Mac Pro or (b) the Mac Mini or (c) the iMac? Depending on what you meant, I have different opinions: Really hoping we're finally getting decent GPU's on the mac. Redshift costs $500 per node-locked license, $600 for a "floating" license, or as part of a subscription license with Cinema 4D for $983.88 per year. Redshift requires macOS Big Sur 11.0 or later on Apple Silicon Macs, and 11.3 for Intel-based Macs.Īside from the M1's graphics, the software can support GPUs included in many Mac devices, as well as external eGPUs on Intel Macs, specifically "Navi" or "Vega" GPUs or later with 8GB of VRAM or more. "We're thrilled that creatives working in macOS environments can now take advantage of this powerful and flexible GPU-accelerated renderer built to meet the specific demands of contemporary high-end production."Īs a GPU-biased renderer, the tool is used to render files created in many different applications, including Autodesk's Maya and 3dsMax, SideFX's Houdini, The Foundry Katana, Blender, and Maxon's own Cinema 4D. "When Redshift joined the Maxon family in 2019, extending support to our user community on the Mac platform was a top priority," said Maxon CEO David McGavran. It is intended as a universal app, with support for Intel-based Macs arriving soon with the release of macOS Big Sur 11.3.Īs well as benefiting Mac-based artists who do not need to switch to a different platform to use the renderer, the native support for M1's integrated graphics is said to provide substantial efficiency improvements for workflows. The initial release includes native support for Apple's M1, as well as the Metal graphics API. While the tool has been available on Windows and Linux for quite some time, Maxon announced it had brought the software to macOS on Tuesday. Thank you for any and all answers ahead of time.Redshift is a biased 3D rendering tool used by digital artists and animators to create 3D scenes, images, and animations. The components I put on the list in those categories is just stuff I found on the internet, and for example with the motherboard, I feel like it is a bit too expensive? Also, the GPU seems extremely expensive considering it is 2 generations behind? I may be asking some stupid questions, and I do apologize for that, my knowledge of computers is limited. I am not however at all familiar with motherboards, or RAMs, or power supplies, etc. I don't know much about computers, but the CPU on the list apparently excels at Houdini, having checked the benchmarks. Here is the list of components: (also as attachment bellow), and here is my question. I am currently putting together a new build that I plan to assemble this autumn, since my current build is 12 years old and well, it is struggling to keep up. Other details I got an EIZO screen I will be carrying over from my last computer, 10 years old FHD, I don't want any higher resolution. Games, programs or workloads that it will be used for: SideFX Houdini, Autodesk Maya, Dassault CATIA V5, Substance Painter, some heavy simulation computational work (all cpu side, mostly aerodynamics/fluid dynamics) Budget (including currency): 2000-3000 USD (the lower the better, obv.)
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